Class

Thief

Thieves are known for their great mobility and high avoidability. Night Lord has received some love in the mobbing department, while Shadower has received some love in the bossing and mobility department. Night Lord is still one of the best bossing classes and Shadower is one of the best all-round classes with arguably the best survivability in the game.

Note: Only the changed skills are listed below. If a skill isn't listed, there haven't been any changes

Overall Changes
  • No 'whack' on close range.

Thief

Rogue

Dark Sight

Players can now use potions and other consumables while in Dark Sight.

Lucky Seven

Damage has been increased to 200% (was 150%).

Second Job

Assassin

There have been no changes to Assassin skills.

Bandit

Savage Blow

Damage has been increased to 94% (was 80%).

Third Job

Hermit

Avenger

Damage has been increased to 250% (was 180%).

Chief Bandit

Band of Thieves

Damage has been increased to 240% (was 210%).

Mobcount now starts at 3 and scales to 6 (was max. 5).

Fourth Job

Night Lord

There have been no changes to Night Lord skills.

Shadower

Assassinate

Dark Sight is no longer required and the damage charge mechanic has been removed. All lines can crit (not just the last line). Damage has been increased.

Boomerang Step

Boomerang Step can now be used in the air and on ledges. Damage has been increased to 600% (was 500%).