Warrior
Warriors enjoy various QoL and balance changes that open up more avenues of play and eliminate the need to only use Slash Blast until 4th job. Final Attack is also finally not a dead skill. Their mobility will likely undergo more changes later. Weapon damage multipliers and weapon attack speeds will also be balanced to allow for more build variety. Paladin is the best 1v1, Dark Knight is the best mobber, and Hero sits somewhere in between.
Note: Only the changed skills are listed below. If a skill isn't listed, there haven't been any changes
- Final Attack is instant and replaces the animation you would otherwise do. It also triggers on more skills. This generally increases the attack speed and is a must have for all Warriors!
- Weapon Booster duration has been doubled.
- Weapon Damage Multipliers: Coming soon!
- Weapon Attack Speeds: Coming soon!
First Job
Slash Blast
Slash Blast now has no damage decay with final blast.
Second Job
Final Attack: Sword
The bonus attack now applies instantly, instead of having a slight delay.
Final Attack: Axe
The bonus attack now applies instantly, instead of having a slight delay.
Rage
Now gives +25 Weapon Attack instead of +12 Weapon Attack.
Final Attack: Sword
The bonus attack now applies instantly, instead of having a slight delay.
Final Attack: Axe
The bonus attack now applies instantly, instead of having a slight delay.
Final Attack: Spear
The bonus attack now applies instantly, instead of having a slight delay.
Final Attack: Axe
The bonus attack now applies instantly, instead of having a slight delay.
Third Job
Armor Crash
This skill has been removed for Crusaders.
Panic: Sword
Only consumes 3 orbs instead of full combo.
Panic: Axe
Only consumes 3 orbs instead of full combo.
Coma: Sword
Only consumes 3 orbs instead of full combo.
Coma: Axe
Only consumes 3 orbs instead of full combo.
Charged Blow
Charged blow now triggers Final Attack, does not consume charge. Stun chance has been lowered to 30% (was 90%).
Flame Charge: Blunt Weapon
Damage has been increased to 140 (was 120).
Blizzard Charge: Blunt Weapon
Damage has been increased to 130 (was 110).
Lightning Charge: Blunt Weapon
Damage has been increased to 140 (was 125).
Magic Crash
Magic Crash has been renamed to "Crash" and now removes both Cancel Weapon Attack and Cancel Magic Attack. The skills range has also been increased.
Dragon Fury: Spear
Dragon Fury: Spear now triggers Final Attack.
Dragon Fury: Pole Arm
Dragon Fury: Pole Arm now triggers Final Attack.
Dragon Roar
Dragon Roar now has a 3 second cooldown.
Spear Crusher
Spear Crusher now triggers Final Attack.
Pole Arm Crusher
Pole Arm Crusher now triggers Final Attack.
Fourth Job
Rush
Rush can now be used without a target.
Brandish
Brandish now triggers Final Attack.
Rush
Rush can now be used without a target.
Blast
Blast now has three hits, that deal 250% damage each (was one hit, for 550% damage). Blast now triggers Final Attack.
Rush
Rush can now be used without a target.
Berserk
Berserk activates at 65%.